MEET THE TEAM

Alex_Icon.png

Alex McCord


Co-Founder, CEO, Director

Alex founded Third Pie Studios to bring together a team to create a singular vision: a fun game. Alex is passionate about creation and turning visions into reality. He has been crafting stories on multiple platforms for years, and now turns to video games for story telling. Alex wears many hats but crafting the story and lore behind Cataria has been his biggest delight so far.

 
Nicole_Icon.jpg

Nicole Gabriel

Co-Founder, COO, Producer

Nicole loves to work with teams of people to be creative and make impactful art. Having studied theatre, music, and art history, she discovered a new creative passion in video games by watching Alex play games like Uncharted and The Last of Us. Perfectly balanced as all things should be, Nicole loves to marry her analytical side with her visionary side in her roles at TPS. Outside of work, Nicole loves science-fiction, food, metaphysics (ontology and phenomenology, especially), and clouds.

 
Sam_Icon.jpg

Sam Hall


Associate Art Producer & 3D Character Artist

Sam is an enthusiastic Team Player with a passion for problem solving, specializing in 3D Character Development. She is a workhorse that strives for excellence, integrity, and innovation, while pushing her limits as a game artist, life-long learner, and teammate. In short, Sam is a game enthusiast with a coffee addiction and some very, very good friends. She is honored to be working alongside her TPS team.

 

Eduardo Robert


3D Environmental Artist

Eduardo Robert is a 3D artist who is always working to earn his start in the game industry. Graduating from George Mason’s Computer Game Design program, Eduardo spent much of his time inside and outside of class pushing his 3D art skills to the next level. He enjoys spending time learning new workflows and techniques he can apply to his art. Besides 3D art, Eduardo enjoys spending his free time either playing videogames or watching movies with friends.

 

Emily Opel


Animator and Rigger

Emily is a 3D Animator who loves entertaining others through her work. Whether through silly clips, or heart-wrenching stories, she strives to create compelling games that will captivate and inspire players everywhere. A teamplayer, she enjoys meeting and working alongside artists to grow and create fantastic projects together. When she’s not animating, Emily loves listening to podcasts, playing video games with friends, watching anime, and singing along to Broadway soundtracks.

 

Jessy Kubitz


2D Generalist & Character Concept Artist

Jessy is an artist from Brazil, who is obsessed with third-person adventure games, Disney movies, and anime. Her love for games started with Zelda: Ocarina of Time. The game not only taught her English, but gave her the inspiration to pursue her dream of becoming a video game artist. At the age of 24, she moved to the US to study game design and animation. She loves creating her own stories and illustrations, but what she loves the most is bringing other people’s ideas to life and seeing their reaction. “I draw to make people happy,” is her motto.

 

Vivian Chung

2D Generalist and Environmental Concept Artist

Vivian is a Film and Animation student at Rochester Institute of Technology. She loves anything Miffy or Cinnamoroll and can never have enough plushies! In her spare time she loves watching anime, drawing, rock climbing and learning the electric guitar! Some of Vivian’s favorite games are Omori, Minecraft, Honkai Star Rail, and Overwatch!

 

Julia “Jube” Yarbrough

Technical Artist

A professional hiker, a not so professional artist, and a downright silly bug-fixer, Julia is an graduate of Savannah College of Art and Design with a major in Game Design and Development and a passion for indie games and outdoor spaces. Julia is here to help with the more technical side of the art world, bringing both programming and assets to work together in the world of Cataria. They're excited to help bring a game like this to the public, with the help of a great team!

 

Miguel Garnica


UE Programmer

Miguel is a software developer and he loves to program and build games. He has always had a passion for video games and started learning how to program so he could build his own games! Since then, he has been involved with as many Game Development clubs, game jams, and hackathons as he could be. Outside of programming, he loves to play guitar, play video games, and hangout with his pet bunny!

 

pAULO pHENEE


UE Programmer

Paulo has been a gamer since the (not so) good old days of the i486. He loves everything intrinsically human, and nothing is more human than games. His favorite games are strategy games that allow him to pretend he is an almighty force making everyone finally do the right things. He is married to the lovely Ana, and they have a little daughter named Catarina, and he loves watching cooking shows with them.

 

Logan White

UE Programmer

Logan, a fresh addition to our programming team, brings an infectious enthusiasm to TPS. For him, programming isn't just about code; it's a canvas for crafting worlds and weaving incredible stories—a lifelong passion fulfilled. Beyond his screen time, where he's occasionally nudged to 'touch grass,' Logan can be found immersed in books, delving into the intricacies of Japanese, or showcasing his skills on the soccer field. His diverse interests complement his programming prowess, adding a vibrant dimension to our team dynamic.

 

Aquil Sealy

UE Programmer

What a mensch. Really, so much fun to work with and such a great programmer. Only thing he can’t do? Send his bio into the producer.

 

Justin “JPATT” Patterson

UE Programmer

Justin is a game developer and designer with 10 years of experience making toys for both digital and physical products. Justin's passion for making games stems from the words of Satoru Iwata: "Games should be one thing: fun. Fun for everyone." The search for fun has taken him many places, from a cataract eye surgery sim to a cozy village builder. He spends his free time with his wife and daughter at Ren Fairs or working on his next improvised persona.

 

Jonathan Cox

Community Moderator

Jonathan is a lover of food, family, and gaming. After finishing over a decade as a chef he has moved to game design. Just like food, he feels that games bring people together and help build a community. Predominately a fan of survival crafting games, Jonathan is open to any gaming experience available. When not cooking or gaming, he loves to spend time with his two sons and partner as family will always come first for him. Favorite quote: "Family isn't always blood. It's the people in your life who want you in theirs." - Maya Angelou